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Blogs

Ben Lewis-Evans's Blog

Psychology Lecturer at the Univeristy of Groningen in the Netherlands and general all round nerd. 

Member Blogs

In defence of emotions in games
Posted by Ben Lewis-Evans on Wed, 14 Mar 2012 01:40:00 EDT in Design
A discussion about emotion and how games are full of it.
Read More... | 0 Comments

My Heart on Halo The Movie
Posted by Ben Lewis-Evans on Thu, 15 Dec 2011 04:01:00 EST in
My earlier heart on halo image is now a movie.
Read More... | 0 Comments

Commentary: Examining The Brains Of Frequent Game Players  Featured Blogs
Posted by Ben Lewis-Evans on Wed, 16 Nov 2011 05:45:00 EST in
Some commentary on a recently published article which has reported that frequent game players brain's can differ in structure and activation from infrequent players.
Read More... | 5 Comments

Caring about Carmine
Posted by Ben Lewis-Evans on Fri, 14 Oct 2011 09:54:00 EDT in Design, Console/PC
Carmine, a minor character, but one that I truly cared for. WARNING: Contains SPOILERS about the Gears of War Series
Read More... | 0 Comments

Games, aggression, health and driving - A summary of three recent academic papers  Featured Blogs
Posted by Ben Lewis-Evans on Fri, 11 Feb 2011 10:12:00 EST in
This post summarises three recent (2010/2011) academic studies into video game playing and its linkage (or lack thereof) to aggressive behaviours, general health outcomes and risky driving behaviour.
Read More... | 6 Comments

My Heart on Halo  Featured Blogs
Posted by Ben Lewis-Evans on Mon, 24 Jan 2011 02:35:00 EST in
Armed with recording equipment I see what my heart looks like when playing Halo Reach.
Read More... | 7 Comments

[More Ben Lewis-Evans Blogs]   

Ben Lewis-Evans's Comments

Comment In: Finding Out What They Think: A Rough Primer To User Research, Part 2 [Feature - 05/18/2012 - 12:00]

I 'm glad it was ...

I 'm glad it was useful. Thanks.

Comment In: Finding Out What They Think: A Rough Primer To User Research, Part 1 [Feature - 05/18/2012 - 12:00]

Hi Paul. r n r ...

Hi Paul. r n r nIn terms of solutions it is fine if they are mentioned and people should not ignore them out of hand. However, the risk that I am talking about is that focus groups can have a tendency to get fixated on providing solutions which may or ...

Comment In: GDC 2012: Applying psychology principles to game design [News - 05/18/2012 - 03:26]

A faster reply this time ...

A faster reply this time : r n r nYes that does make sense and I agree that it is useful. r n r nMy only worry is that it could lead to an over focus on personalty rather than looking at the underlying behaviours. This is where I could ...

Comment In: Commentary: Examining The Brains Of Frequent Game Players [Blog - 11/16/2011 - 05:45]

Thanks for reading, and I ...

Thanks for reading, and I am happy it was of interest.

Comment In: Ethos Before Analytics [Feature - 05/18/2012 - 12:00]

I can only echo the ...

I can only echo the folks above and say that this was a nice, well written article. My only aside would be that the dopamine system and ice cream bell example you give is essentially a neurological example of classical conditioning think Pavlov, bells, and drooling dogs rather than Skinner's ...

Comment In: Game Testing And Research: The Body And The Mind [Feature - 05/18/2012 - 12:00]

Hi Tim, To use your ...

Hi Tim, To use your comparison to psychotheorpy, in my opinion the answer, as it is with many of these extreme dicotomies, is to take the best of what works from both approaches and combine them. Ultimately what comes from psychophysiology is just more information that designers can access. It ...

[More Ben Lewis-Evans Comments]   

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