Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
May 18, 2012
 
Facebook's anemic IPO takes heavy toll on Zynga [2]
 
Gamasutra Classics: Behind the scenes of Tom Clancy's Rainbow Six
 
Could digital sales also be contracting? [15]
spacer
Latest Features
spacer View All spacer
 
May 18, 2012
 
arrow A Personal Journey: Jenova Chen's Goals for Games [3]
 
arrow Predicting Churn: Data-Mining Your Game [7]
 
arrow A Revolution in Sound: Break Down the Walls! [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 18, 2012
 
Industrial Light and Magic
Creature ATD
 
FLOAT (hybrid entertainment)
UX/UI Designer
 
Riot Games
Fraud Prevention Manager
 
Inhance Digital Corp
HTML 5 Programmer
 
ArenaNet
Game Recruiter
 
ArenaNet
Audio Associate Producer
spacer
Blogs

Mark Venturelli's Blog   Expert Blogs

Mark Venturelli does design at brazilian developer Critical Studio, and is currently working on Dungeonland. You can find more info about the game here: http://www.paradoxplaza.com/games/dungeonland

And here: http://www.facebook.com/Dungeonland

Contact him on venturelli [at] criticalstudio [dot] com [dot] br

or on twitter @markventurelli

Expert Blogs

The Perception of Roles In Game Systems  Featured Blogs
Posted by Mark Venturelli on Sun, 07 Aug 2011 12:49:00 EDT in Design
A quick look at gameplay roles and the different ways a game designer can communicate his systems.
Read More... | 12 Comments

Space of Possibility and Pacing in Casual Game Design - A PopCap Case Study  Featured Blogs
Posted by Mark Venturelli on Sat, 07 Nov 2009 10:57:00 EST in Design
A look at design principles related to space of possibility and how to pace your casual game designs
Read More... | 10 Comments

   

Mark Venturelli's Comments

Comment In: What if Cliff Ran the World? [Feature - 05/18/2012 - 12:00]

Gamesutra, is basically a tabloid ...

Gamesutra, is basically a tabloid news site.......they report half truths to get hits . r n r nThis was actually a pretty good interview. The opinions represented there were Cliff 's, not Brandon 's. Your vague ill-informed insulting undermines any point you 're trying to make here.

Comment In: How to Make Insane, Procedural Platformer Levels [Feature - 05/18/2012 - 12:00]

This is amazing. If half ...

This is amazing. If half of the things you promised are actually playable and effective, I need to see this r n r nBacking your Kickstarter Good luck

Comment In: Diablo 3's Ability System [Blog - 05/07/2012 - 09:16]

I agree that it 's ...

I agree that it 's good design, but it 's ABOUT TIME someone in the dungeon crawler genre knew what they were doing. Calling it something that advances the craft of game design is an overstatement, though. It 's just good design in a genre that never saw anything remotely ...

Comment In: Why I Hate Cooldowns [Blog - 05/02/2012 - 07:57]

@Eric: Cooldowns are not a ...

@Eric: Cooldowns are not a good mechanic in and of themselves, because a cooldown is almost totally non-interactive. r n r nAnd I was arguing that there is no such thing a mechanic good in and of itself . r n r n@Jonathan: To me, I think it 's perfectly ...

Comment In: World of Darkness is CCP's bid for the MMO mainstream [News - 05/18/2012 - 03:43]

Hmmmmm..... r n r nThe ...

Hmmmmm..... r n r nThe article 's start made me feel like hell yeah , with the whole dissing of the clearly idiotic and limited WoW-model of MMOs that dominate the industry and recently culminated with the absurd single player MMO that is SWTOR . r n r nBut then ...

Comment In: Valve's Newell: Origin has a lot of catching up to do [News - 05/18/2012 - 09:56]

Funny, I can 't find ...

Funny, I can 't find Portal or Left4Dead anywhere in Gamersgate, GOG, Origin...

[More Mark Venturelli Comments]   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.