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Michael DeFazio's Blog

i'm a veteran programmer/architect/mentor with background in web-based business applications currently transitioning to developing games/applications for mobile platforms.(smartphones, tablets). 

Member Blogs

evaluating an effective mobile game experience
Posted by Michael DeFazio on Mon, 18 Jul 2011 07:42:00 EDT in Design, Smartphone/Tablet
a list of questions that can be used as evaluation criteria for designing a successful (mobile) game experience.
Read More... | 0 Comments

   

Michael DeFazio's Comments

Comment In: Critical Reception: Rockstar's Max Payne 3 [News - 05/18/2012 - 03:34]

@Bill - i was let ...

@Bill - i was let down, expecting more from R , hence shockingly mediocre . how an opinion can be specious is beyond me, but calling someone childish and myopic for having an opinion outside of many professional reviewers is fanboyish. Also note even the professional reviewers ' score deviated ...

Comment In: Open letter to "indie" devs: What's the point of all this hate, anyway? [Blog - 05/04/2012 - 01:18]

So, you don 't think ...

So, you don 't think thatgamecompany is indie I don 't know if they were funded directly by Sony, but they certainly used Sony Santa Monica 's resources which would have cost them big . r n r nIf it makes a person feel better i.e. no conflict of interest ...

Comment In: THQ looks to alter its outlook with Company of Heroes sequel [News - 05/18/2012 - 09:14]

@Neil r nThis is my ...

@Neil r nThis is my personal opinion, and I 'll admit I have no skill at RTS games But I just don 't find starcraft fun not to watch or play . CoH on the other hand is fun for me. Got 30 minutes and wanna blow up some Nazis ...

Comment In: Report: Microsoft to undercut competition with surprise $99 Xbox 360 bundle [News - 05/18/2012 - 11:31]

@Kyle, speak for yourself, my ...

@Kyle, speak for yourself, my XBL gold membership is a fantastic deal And I own a PS3 in case you are wondering . Yeah you can get some of those services elsewhere for cheap, but I one one device that does it all in an intuitive bundle, for pennies a ...

Comment In: The 'gross' craft of building God of War [News - 05/18/2012 - 04:01]

Love it or hate it, ...

Love it or hate it, God of War fills this niche and the die is cast. When a person buys a God of War game there is an expectation, and the gore serves a purpose as much as the sex mini-games do . These aspects are a bigger part of ...

Comment In: In-house tech lays foundation for mesmerizing Reset teaser trailer [News - 05/18/2012 - 01:10]

OK gotcha...It 's self-cooperative . ...

OK gotcha...It 's self-cooperative . I suppose I read coop as 2 human players . I 'm envisioning something similar to Ratchet and Clank: A Crack in Time 's timepad mechanic where you record actions and play them back, interesting.

[More Michael DeFazio Comments]   

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