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Blogs

Ryan Creighton's Blog   Expert Blogs

Ryan Henson Creighton is the president and founder of Untold Entertainment Inc., a boutique game development studio in downtown Toronto specializing in online games for kids, teens, tweens and preschoolers.

Expert Blogs

Ryan Goes Overboard  Featured Blogs
Posted by Ryan Creighton on Thu, 10 May 2012 02:06:00 EDT in Indie, Production
How many game jammers does it take to screw in a lightbulb?
Read More... | 5 Comments

Could Scratch be the Key to Maintaining Canada's Video Game Lead over the UK?  Featured Blogs
Posted by Ryan Creighton on Fri, 30 Mar 2012 10:19:00 EDT in Design, Business/Marketing
Tax credits are one way to bolster your local game industry. Here's another.
Read More... | 12 Comments

The Six Most Infamous Puzzles In Adventure Game History  Featured Blogs
Posted by Ryan Creighton on Fri, 02 Mar 2012 06:19:00 EST in Design
Often unfair and always unforgettable, these are designs that defined a forgotten genre.
Read More... | 41 Comments

The 5 Funniest Moments in Graphic Adventure Games  Featured Blogs
Posted by Ryan Creighton on Fri, 24 Feb 2012 05:12:00 EST in Design
Graphic adventure games are hilarious. Here's video evidence.
Read More... | 5 Comments

5 Graphic Adventure Game Goofs (and How To Fix Them)  Featured Blogs
Posted by Ryan Creighton on Fri, 17 Feb 2012 08:53:00 EST in Design
Too often, graphic adventure games can suck. But they don't have to.
Read More... | 12 Comments

Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing?  Featured Blogs
Posted by Ryan Creighton on Thu, 09 Feb 2012 11:55:00 EST in Business/Marketing, Indie
In which the Cult of Celebrity emerges as a new funding model for games.
Read More... | 12 Comments

[More Ryan Creighton Blogs]   

Ryan Creighton's Comments

Comment In: Ryan Goes Overboard [Blog - 05/10/2012 - 02:06]

To say nothing of Twisted ...

To say nothing of Twisted Metal

Comment In: Could Scratch be the Key to Maintaining Canada's Video Game Lead over the UK? [Blog - 03/30/2012 - 10:19]

meanwhile, the Scratch-educated kids could ...

meanwhile, the Scratch-educated kids could probably build something much more palatable to modern audiences in a much shorter timeframe. So there 's that. :

Comment In: A Canadian perspective on the UK's tax break talks [News - 05/18/2012 - 09:25]

Agreed re: building a vibrant ...

Agreed re: building a vibrant indie scene, but Ontario 's more accurately, Toronto 's indie boom is as much about the personalities of the people behind it as the tax credits and incentives that help fuel it. i 'm not positive you can replicate Toronto 's success with purely financial ...

Comment In: IGF-winning student game counterfeited on App Store [News - 05/18/2012 - 03:28]

3D printer technology, while still ...

3D printer technology, while still in its infancy, will eventually solve the physics problem of copying and reselling real property that you mention. r n r nLaw moves very slowly, though. For example, law hasn 't caught up to the concept that you can publish something worldwide. When trying to ...

Comment In: The Six Most Infamous Puzzles In Adventure Game History [Blog - 03/02/2012 - 06:19]

Colm - the goat puzzle ...

Colm - the goat puzzle from Broken Sword ALMOST made the list. Wanna know why it didn 't Because i still haven 't solved it yet To write about it would mean i 'd have to look up the solution, and i 'm still working on that puzzle, years later. ...

Comment In: In-Depth: Journey's rare and magical success [News - 05/18/2012 - 04:06]

PS i can 't wait ...

PS i can 't wait to play it either

[More Ryan Creighton Comments]   

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