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Latest News
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May 18, 2012
 
Facebook's anemic IPO takes heavy toll on Zynga [2]
 
Gamasutra Classics: Behind the scenes of Tom Clancy's Rainbow Six
 
Could digital sales also be contracting? [16]
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Latest Jobs
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May 18, 2012
 
Roblox
Game Developer – ROBLOX – Fast Growing...
 
Nexon America, Inc.
Game Development Intern
 
Inhance Digital Corp
Technical Services and Tradeshow Support
 
Industrial Light and Magic
Creature ATD
 
FLOAT (hybrid entertainment)
UX/UI Designer
 
Riot Games
Fraud Prevention Manager
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Latest Blogs
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May 18, 2012
 
Pleasure without learning leads to addiction [5]
 
Gen4: The Hard Sell All Around [5]
 
A Grim Reminder: An analysis of Legend of Grimrock [10]
 
Game On exhibition - Celebrating its 10th Anniversary!
 
The Real Cost of Diablo 3's Real Money Auction House [27]
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About
spacer Editor-In-Chief:
Kris Graft
Features Director:
Christian Nutt
News Director:
Frank Cifaldi
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
Features

Features » Sponsored Feature
 
1
Sponsored Feature: 10 Steps for Top Google Play Store Rankings (Without Spending a Penny!)
by Richard O'Connell [04.11.12]
Papaya Mobile VP of Marketing Richard O'Connell goes through what the company considers the keys to success on the Google Play store, offering up suggestions on how to successfully launch an Android game.
Business/Marketing, Sponsored Feature, Smartphone/Tablet
 
 
5
Sponsored Feature: What You Need to Know About Developing Games for BlackBerry
by Research In Motion [04.02.12]
An array of details on what it takes to develop games for the BlackBerry Playbook tablet, including SDK resources, statistics on popularity of the platform, and links to tools that can help.
Sponsored Feature, Smartphone/Tablet
 
 
Sponsored Feature: Life Beyond App Stores - Carrier App Stores Are Ready To Rule
by Scott Prather [03.27.12]
Playphone senior director of business development Scott Prather discusses the "Age of Mobile", saying "there has never been a more exciting, and perhaps challenging, time to be a mobile games developer."
Sponsored Feature, Smartphone/Tablet
 
28
Sponsored Feature: Breaking Into the Game Industry
by Ian Schreiber, Brenda Brathwaite [03.12.12]
Breaking Into the Game Industry, Advice for a Successful Career from Those Who Have Done It, provides aspiring game developers the know-how and confidence they need to make it in the industry. The book presents a clear, overall sense of what the game industry is and how the professionals operate in it.
Business/Marketing, Sponsored Feature, Smartphone/Tablet
 
7
Sponsored Feature: Next Generation Occlusion Culling
by Umbra Software [03.06.12]
In this sponsored feature, Umbra Software discusses the pros and cons of various methods currently being used for occlusion culling and explains its own automated occlusion culling system that can take any type of polygon soup as input.
Programming, Sponsored Feature
 
2
Sponsored Feature: Six Best Practices for Retooling Your Virtual Goods Payment System to Increase Conversions
by PlaySpan [03.02.12]
This article describes several best practices for increasing conversions, compiled from the real-world experiences of some of the world’s leading purveyors of online virtual goods.
Sponsored Feature, Social/Online, Smartphone/Tablet
 
25
Sponsored Feature: Canada - Scoring High as a Game Nation
by Telefilm Canada [02.29.12]
There’s a maverick movement making its way through Canada’s game development industry and it’s poised to push the world’s third-largest employer of game-building gurus even further onto the playing field, says Telefilm Canada, a federal cultural agency dedicated to developing and promoting the Canadian audiovisual industry.
Business/Marketing, Sponsored Feature
 
13
SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012
by Justin Kan [02.06.12]
TwitchTV co-founder Justin Kan explains how his company uses video streaming to reach a large audience, and how you can capitalize on the fact that "your players are creating and distributing video about your game for you.”
Business/Marketing, Sponsored Feature, Social/Online
 
12
SPONSORED FEATURE: Are Game Development Funds Doing Developers More Harm than Good?
by Si Shen [01.30.12]
PapayaMobile CEO Si Shen shares her take on the future of mobile games and discusses the company's new Games Academy, "a program for elite developers who want to create innovative and profitable mobile social games."
Business/Marketing, Sponsored Feature, Social/Online, Smartphone/Tablet
 
5
Sponsored Feature: Dynamic Resolution Rendering
by Doug Binks [10.21.11]
In this Intel-sponsored Gamasutra feature, Doug Binks presents an demonstration and explanation of dynamic resolution rendering for games, a process that 'enables the game to maintain a stable and appropriate frame rate, thus improving the overall quality of the experience.'
Sponsored Feature
 
   
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