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Latest Features
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May 18, 2012
 
arrow A Personal Journey: Jenova Chen's Goals for Games [4]
 
arrow Predicting Churn: Data-Mining Your Game [7]
 
arrow A Revolution in Sound: Break Down the Walls! [1]
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Latest Blogs
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May 18, 2012
 
Pleasure without learning leads to addiction [5]
 
Gen4: The Hard Sell All Around [5]
 
A Grim Reminder: An analysis of Legend of Grimrock [10]
 
Game On exhibition - Celebrating its 10th Anniversary!
 
The Real Cost of Diablo 3's Real Money Auction House [27]
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Latest Jobs
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May 18, 2012
 
Roblox
Game Developer – ROBLOX – Fast Growing...
 
Nexon America, Inc.
Game Development Intern
 
Inhance Digital Corp
Technical Services and Tradeshow Support
 
Industrial Light and Magic
Creature ATD
 
FLOAT (hybrid entertainment)
UX/UI Designer
 
Riot Games
Fraud Prevention Manager
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Latest Press Releases
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May 18, 2012
 
The Mojave Makeover
–Massive update
for...
 
Age of Games releases the
9th episode of the Dev...
 
Aoineko Studios Releases
First Look of Kitaru...
 
DEVOLVER DIGITAL LAUNCHES
BEST-SELLING TO-FU:
THE...
 
Worms Revolution to
expand gameplay with
dynamic...
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About
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Kris Graft
Features Director:
Christian Nutt
News Director:
Frank Cifaldi
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
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Gina Gross
 
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News

News » Indie
 
 
Get a job: SCE Santa Monica and others hiring now on the Gamasutra jobs board
by Eric Caoili [05.18.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at SCE Santa Monica Studios, Monolith Productions, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment
 
 
 
Dungeon Defenders and DLC Quest highlight this week's Best of Indie Games
by Tim W. [05.18.12]
Sister site IndieGames.com looks at the top PC Flash/downloadable indie titles released over the past week, including a percussion-focused rhythm title, and free Flash game from Pippin Barr called Hot Coffee.
Console/PC, Indie, Design
 
 
EA's Origin attracting crowdfunded projects with free distribution
by Eric Caoili [05.18.12]
Electronic Arts will allow developers with crowd-funded projects to release their PC games through its download platform Origin, without having to pay any distribution fees for 90 days.
Console/PC, Indie, Business/Marketing
 
8
What Jenova Chen doesn't like about video games Exclusive
by Staff [05.18.12]
In a new Gamasutra interview, Thatgamecompany co-founder and Journey creative director Jenova Chen shares the major weakness he sees in the industry's approach to its audience.
Console/PC, Indie, Design, Exclusive
 
 
Gamasutra expert blogs: From Nintendo's backstage performance to survival horror
by Eric Caoili [05.17.12]
In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including why survival horror is still a viable genre, Nintendo's backstage performance, making multiplayer XBLIG titles, and more.
Console/PC, Indie, Design
 
7
Wrack devs pump old-fashioned fun back into the 'drab' FPS genre Exclusive
by Mike Rose [05.17.12]
Brad Carney, developer of Doom-inspired Wrack, says his game is an alternative to modern, realistic first-person shooters that "take themselves way too seriously."
Console/PC, Indie, Business/Marketing, Exclusive
 
1
Indie Royale debuts its first All-Charity Bundle
by Staff [05.16.12]
The Indie Royale bundle site debuts its first ever All-Charity Bundle, with 4 top indie games and all proceeds going to developer-chosen organizations UNICEF's Haiti aid, Amnesty International, EFF, and ActionAid.
Indie, Business/Marketing
 
 
Unity Awards 2012 submissions now open
by Mike Rose [05.16.12]
Game development tools studio Unity Technologies has opened up submissions for the Unity Awards 2012, as it looks to celebrate the best Unity-authored games released in the last year.
Console/PC, Indie, Business/Marketing
 
2
Get a job: Treyarch and others hiring now on the Gamasutra jobs board
by Eric Caoili [05.14.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Avalanche Studios, Treyarch, Monolith Productions, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment
 
2
Serious Sam's latest indie outing grew into more than marketing Exclusive
by Brandon Sheffield [05.14.12]
Serious Sam Double D: XXL was meant to be part of the marketing campaign for a retail release of a new Serious Sam game. But it grew into something larger, developer Nathan Fouts tells Gamasutra.
Console/PC, Indie, Design, Production, Business/Marketing, Exclusive
 
2
XBLA's record-breaking Minecraft sells 1M copies in 5 days
by Eric Caoili [05.14.12]
Mojang and 4J Studios' Xbox 360 edition of indie hit Minecraft has already sold more than one million units globally on Xbox Live Arcade since its release five days ago.
Console/PC, Indie, Business/Marketing
 
6
Irrational, Harmonix vets come together to make games that big studios wouldn't touch
by Eric Caoili [05.14.12]
Veterans from Irrational Games and Harmonix have formed Eerie Canal Entertainment, a new independent developer that wants to focus specifically on working with eccentric game ideas.
Indie, Business/Marketing
 
1
Unmanned, The End lead Games for Change 2012 nominations
by Mike Rose [05.14.12]
The Games for Change organization has announced the nominees for the 2012 Games for Change Awards, with the aim to highlight those social games that provide the most engagement and impact for players.
Social/Online, Indie, Serious, Business/Marketing
 
 
Your game industry in your words: Week of May 11, 2012
by Eric Caoili [05.11.12]
Gamasutra highlights choice quotes from industry figures such as Epic Games' Mark Rein, Loot Drop's Brenda Brathwaite, Leisure Suit Larry's Al Lowe, and many others in this weekly roundup.
Console/PC, Smartphone/Tablet, Indie, Design, Business/Marketing
 
 
Awesomenauts and Frobisher Says highlight this week's Best of Indie Games
by Tim W. [05.11.12]
Sister site IndieGames.com looks at the top PC Flash/downloadable indie titles released over the past week, including the new online battle arena title from Swords & Soldiers developer Ronimo Games.
Console/PC, Indie, Design
 
 
Four key advantages of a procedural platformer Exclusive
by Staff [05.10.12]
Jordan Fisher, founder and lead programmer of Pwnee Studios, developer of AI-generated and -tested platformer Cloudberry Kingdom, explains four things that are gained by procedurally-generated levels.
Indie, Programming, Design, Exclusive
 
 
A storybook, not a novel: How The Unfinished Swan took shape Exclusive
by Christian Nutt [05.10.12]
The creative director of the upcoming PSN game The Unfinished Swan explains to Gamasutra how this unique game's narrative grew naturally while building the stark white world.
Console/PC, Indie, Design, Exclusive
 
1
The key to depth: simplicity Exclusive
by Christian Nutt [05.09.12]
In Gamasutra's latest feature, a postmortem of Gun Godz, Super Crate Box developer Vlambeer's first FPS, the developer explains its penchant for "minimalist game design."
Console/PC, Indie, Design, Business/Marketing, Exclusive
 
4
Understand the price you could pay for not owning the work in your game Exclusive
by Staff [05.08.12]
In a new feature on publisher contracts, attorney Jovan Johnson discusses a client who lost significant income because he failed to properly secure the rights to the work of contributors to his project.
Console/PC, Indie, Business/Marketing, Exclusive
 
 
Get a job: Bethesda and others hiring now on the Gamasutra jobs board
by Eric Caoili [05.07.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Bethesda Softworks, Ready At Dawn Studios, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment
 
   
 
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