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DICE 2012: Is the publishing model broken?
by Kris Graft
[02.08.12]
"Is the publishing model broken?" That's the question posed during a debate between two prolific games industry analysts at the Gamasutra-attended DICE 2012 in Las Vegas on Wednesday.
Console/PC, Business
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Double Fine launches $400K Kickstarter for Schafer-led adventure game
by Kris Graft
[02.08.12]
Psychonauts developer Double Fine announced a $400,000 Kickstarter campaign that aims to crowdfund development of an "honest to goodness adventure game" led by designer Tim Schafer.
Console/PC, Indie, Business
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Gameloft Live app takes on discoverability challenges
by Staff
[02.08.12]
Mobile game publisher Gameloft this week announced a new Android version of its Gameloft Live service, which aims to improve player interaction as well as game discoverability for Gameloft titles.
Smartphone/Tablet, Business
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EA CFO Eric Brown resigns
by Frank Cifaldi
[02.08.12]
Electronic Arts chief financial officer Eric Brown has resigned from his position at the company, Gamasutra has learned, as he takes on a new role at communications company Polycom.
Console/PC, Social/Online, Smartphone/Tablet, Business
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How much do you make? Tell us in Game Developer magazine's annual salary survey
by Staff
[02.08.12]
The editors of Game Developer magazine have invited developers to take part in its annual Salary Survey, which compares salaries and benefits throughout all areas of the video game industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business, Marketing
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Meet Uggie, Nintendo's official spokesdog
by Tom Curtis
[02.08.12]
As part of a new ad campaign, Nintendo has recruited an official canine representative to promote the 3DS release Nintendogs + Cats, as well as the Pearl Pink edition of the portable console.
Console/PC, Marketing
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Barren January release lineup hindered U.S. game sales, analysts agree
by Tom Curtis
[02.08.12]
In anticipation of tomorrow's NPD report on January video game retail sales in the U.S., analyst firm Sterne Agee reported that it expects software sales to decline, thanks to the barren release lineup for the month.
Console/PC, Business
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More than half of American households own a current gen console
by Tom Curtis
[02.08.12]
A new survey of the U.S. gaming market finds that roughly 56 percent of American households own a current generation video game console, and 39 percent own some type of iOS device.
Console/PC, Business
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Road to the IGF: Damp Gnat's Wonderputt
by Tom Curtis
[02.08.12]
As part of our continuing Road to the IGF series, Gamasutra speaks to Damp Gnat's Reece Millidge to learn more about his development background and his latest isometric mini-golf title, Wonderputt.
Indie, Exclusive, Design
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Mad Catz reports lowered earnings in quiet third quarter
by Tom Curtis
[02.08.12]
Video game accessory maker Mad Catz reported decreased revenues and profits for its fiscal third quarter, citing last year's particularly strong results as the reason for the decline.
Console/PC, Business
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Report: Rising Star absorbs Marvelous USA's publishing branch
by Tom Curtis
[02.08.12]
European publisher Rising Star has confirmed that its recently-opened U.S. branch was the result of the company absorbing the North American publishing business for Marvelous Entertainment.
Console/PC, Business
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Halfbrick's Jetpack Joyride reaches 14 million downloads
by Eric Caoili
[02.08.12]
Australian developer Halfbrick Studios has seen more than 14 million downloads for Jetpack Joyride since the action game launched for iOS devices in August 2011.
Console/PC, Smartphone/Tablet, Business
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Epic, Train2Game to host indie competition based on classic role-playing books
by Tom Curtis
[02.08.12]
Epic Games and Train2Game have announced that their upcoming indie game challenge will task entrants with creating a game based on the Fighting Fantasy series of role-playing books.
Console/PC, Business
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EA's faring well in the social race, but there's still a long way to go
by Leigh Alexander
[02.08.12]
Gamasutra catches up with EA COO Peter Moore to talk about the surprising strides the company has made in the digital space, and the complex challenges that lie ahead.
Console/PC, Exclusive, Business
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Critical Reception: Big Huge Games' Kingdoms of Amalur: Reckoning
by Danny Cowan
[02.08.12]
This week's edition of Critical Reception examines online reaction to Big Huge Games' Kingdoms of Amalur: Reckoning, which reviewers describe as "immaculately crafted and beautiful."
Console/PC, Business
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Activision to publish shooter based on Hasbro's Battleship
by Eric Caoili
[02.08.12]
Activision Publishing has signed a deal to release a first-person shooter based on Battleship, the famous guessing/board game from Hasbro, which will be inspired by Universal Pictures' film of the same name debuting in May.
Console/PC, Business
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Image Metrics releases real-time facial animation SDK
by Eric Caoili
[02.08.12]
Image Metrics released the software development kit for Live Driver, its new facial analysis and animation tech designed to capture movements, expressions, and emotions in real-time with a standard webcam.
Console/PC, Social/Online, Smartphone/Tablet, Art
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Soul Calibur V sees a disappointing Japanese launch
by Eric Caoili
[02.08.12]
Soul Calibur V, the latest installment from Namco Bandai's long-running fighting game series, saw a disappointing launch in Japan last week, where it was outsold by Capcom's 3DS game Resident Evil: Revelations.
Console/PC, Business
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DragonVale, Modern War head iPad revenue charts
by Danny Cowan
[02.08.12]
Apple's latest U.S. App Store game charts by revenue see Temple Run and Poker by Zynga earning top iPhone sales, while DragonVale and Modern War emerge as big sellers on the iPad.
Smartphone/Tablet, Business
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Collaboration key to Solatorobo's creative success
by Staff
[02.08.12]
In Gamasutra's latest feature, a postmortem of Nintendo DS cult-hit Solatorobo: Red the Hunter, director Takayuki Isobe writes that open collaboration led to a "very high level of motivation" for the team.
Console/PC, Exclusive, Design, Production
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