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May 18, 2012
Facebook's anemic IPO takes heavy toll on Zynga
[
2
]
Gamasutra Classics: Behind the scenes of
Tom Clancy's Rainbow Six
Could digital sales also be contracting?
[
16
]
View All
May 18, 2012
A Personal Journey: Jenova Chen's Goals for Games
[
4
]
Predicting Churn: Data-Mining Your Game
[
7
]
A Revolution in Sound: Break Down the Walls!
[
1
]
Finding Out What They Think: A Rough Primer To User Research, Part 2
[
8
]
The Devil's Workshop: An Interview with
Diablo III
's Jay Wilson
[
45
]
What if Cliff Ran the World?
[
18
]
How to Make Insane, Procedural Platformer Levels
[
12
]
Postmortem: Vlambeer's
Gun Godz
[
4
]
There are no biographical details available for this author.
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