[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
CARY, N.C. and LUTON, UK (February 8, 2012) –
Epic Games, Inc. and
Train2Game have secured the rights for the iOS
games of Make Something Unreal Live to be based on the
“Fighting Fantasy” series of role-playing gamebooks
created by Ian Livingstone and Steve Jackson. More than 70 books,
along with magazines, novels, board games, playing cards and
collectibles, are steeped in the magic of the thirty-year-old
“Fighting Fantasy” franchise.
Make Something Unreal Live is an independent game development
challenge that will enable four start-up studios to release their
games on the App Store this spring. Under the “Fighting
Fantasy” agreement, each team selects one book from the
adventure series to serve as inspiration for its new App. The books
chosen for Make Something Unreal Live are
“ The Warlock of Firetop Mountain,” “The
Citadel of Chaos,” “Deathtrap Dungeon” and
“Armies of Death.”
Teams must adhere to intellectual property (IP) guidelines and
submit regular milestone submissions under the leadership of senior
industry veterans serving as guest mentors. Advisors include Tony
Bickley, COO, Deep Red Studios; Mike Gamble, European Licensing
Manager, Epic Games; Rik Alexander, Founder, AppCrowd; and Pete
Hickman, Head of Production, Mediatonic.
The new “Fighting Fantasy” games will be revealed
and refined in a spectacular real-time conclusion at
Gadget Show Live 2012, the premier consumer show
taking place April 10-15, 2012 at the Birmingham NEC in Birmingham,
UK.
At the final showdown, more than 100,000 attendees will see
teams unmask their creations and prepare them for final release,
with regular project status updates on the Make Something Unreal
Live stage along the way.
“Steve Jackson and I are delighted to see our
‘Fighting Fantasy’ gamebooks being developed as iOS
games by new teams of talented and enthusiastic students. It will
be really interesting to see how our IP will be captured and
interpreted for the iOS platform,” said Ian Livingstone,
“Fighting Fantasy” co-creator. “This competition
is a great way to showcase the creative talent of a new generation.
The evolving games industry is constantly on the lookout for design
innovation and new ways of playing. I am really looking forward to
playing one of my books as a game.
These freshmen studios sourced from the
Train2Game and Epic Game Jam are building their
games using Epic’s
Unreal Development Kit (UDK), the free edition of
Unreal Engine 3 that has been installed and used on more than 1.2
million unique machines. The winning team will walk away with a
full source, commercial Unreal Engine 3 license for iOS.
About Make Something Unreal Live
Make Something Unreal Live is an independent game development
competition co-sponsored by
Epic Games and
Train2Game. The unprecedented event takes place
over the course of six months and will culminate at
Gadget Show Live 2012 to be held at April 10-15,
2012 at the NEC in Birmingham, UK. As part of Make Something Unreal
Live, four new iOS games based on the “Fighting
Fantasy” adventure series will be released on the App Store.
The winner of Make Something Unreal Live will receive a commercial,
full source Unreal Engine 3 license for iOS. “Like”
Make Something Unreal Live on Facebook at
www.facebook.com/makesomethingunreal, and follow
@Train2Game and
@UnrealEngine on Twitter.
About Train2Game
Created in 2008, Train2Game offers accredited courses in Games
Design, Development, Art and Animation, certified by leading
industry body TIGA. Train2Game is a blended-learning organisation
designed to fast track the best, most ambitious and motivated
students into the games industry through comprehensive,
expert-supervised courses. A big part of this is coordinating with
the best developers in the country and providing top tier talented
graduates for placements in the workplace. This year will see its
first graduates enter the workplace after years of training.
About Unreal Engine 3
Developed by Epic Games, the award-winning Unreal Engine is
known for its cutting-edge graphics, best-of-breed tools and
scalability across multiple platforms. Unreal Engine 3’s
highly mature toolset and content pipeline consistently evolve
along with its advanced mobile features, multi-core processor
support, optimizations for numerous platforms and massive world
support. Unreal Engine 3 is designed to accelerate developers'
productivity for computer and video games, mobile games and
applications, training simulations, 3D visualizations, digital
films and animated entertainment. Integrated with two dozen leading
middleware technologies, Unreal Engine 3 holds more than 20
technology awards, including eight Game Developer Front Line Awards
and four Develop Industry Excellence Awards. Additional information
on Unreal Engine 3 can be obtained at
www.unrealengine.com.
About Epic Games
Epic Games, Inc., based in Cary, NC and established in 1991,
develops cutting-edge games and cross-platform game engine
technology. The company has created multiple million-selling,
award-winning titles in its “Unreal” series, including
“Unreal Tournament 3” for PC, PlayStation®3 and
Xbox 360®. The first two games in Epic’s "Gears of War"
franchise have sold more than 13 million copies and won more than
50 game of the year awards. The third installment, “Gears of
War 3,” sold more than 3 million copies within its first week
of release, catapulting the franchise beyond $1 billion in lifetime
sales. Epic's Unreal Engine 3 holds more than 20 industry
technology awards and powers many bestselling games. Additional
information about Epic can be obtained at
www.epicgames.com.
Epic, Epic Games, Gears of War, Gears of War 3, Unreal, Unreal
Development Kit, UDK, Unreal Engine, UE3, and Unreal Tournament are
trademarks or registered trademarks of Epic Games, Inc. in the
United States of America and elsewhere. All other trademarks are
the property of their respective owners.
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