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Contractors
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February 22, 2012
 
Signus Labs
 
GarageGames, LLC.
 
Ozone Music and Sound
 
Manchester Music
 
SomaTone Interactive Inc.
 
Yale Music
 
Clean Cuts Music & Sound Design
 
Media Elements
 
Mission Critical Studios
 
Supergenius
 
Event Calendar
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arrow GDC 2012
San Francisco, United States
03.05.2012
 
arrow Penn College Open House
, United States
03.24.2012
 
arrow GameTech 2012 Users’ Conference
Orlando, United States
03.26.2012
 
arrow E3 Expo
Los Angeles, United States
06.05.2012
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Business/Marketing Features

  Postmortem: Days of Wonder's Ticket to Ride Pocket by Yann Corno, Gerald Guyomard [02.22.12]
The developers of Ticket to Ride take a look at the complexities that drive the development of an iPhone title -- even one that's based on both an existing board game and successful iPad app can encounter a lot of difficulties in planning and implementation. 1
Business, Game Design, Postmortem, Production, Indie, Smartphone/Tablet
 
 
Sponsored Feature: Canada - Scoring High as a Game Nation by Telefilm Canada [02.22.12]
There’s a maverick movement making its way through Canada’s game development industry and it’s poised to push the world’s third-largest employer of game-building gurus even further onto the playing field, says Telefilm Canada, a federal cultural agency dedicated to developing and promoting the Canadian audiovisual industry.  
Business, Sponsored Feature
 
The Vita Interview by Christian Nutt [02.21.12]
Today, Sony launches its latest portable console in North America and Europe, but has the company learned its lessons from the PSP and does it have what it takes to compete with Apple? Gamasutra speaks to Scott Rohde, Sony's senior vice president of Worldwide Studios, to find out. 18
Business
 
Withstanding the Collapse of the Middle by Evan Campbell [02.14.12]
What happens when the mid-tier drops out of the retail console space? Gamasutra speaks to developers like n-Space and WayForward as well as veterans of Bizarre Creations, Pandemic, and BottleRocket to find out. 4
Business
 
Principles of an Indie Game Bottom Feeder by Jeff Vogel [02.09.12]
Moving into indie development? Find an underserved niche audience, "accept what you can't change, be as awesome as you can, charge what you're worth, and stand proud on the ocean floor," writes Spiderweb Software's Jeff Vogel. 36
Business, Indie

Business/Marketing News

  Facebook starts new European games division
by Tom Curtis [02.22.12]
With social gaming becoming increasingly more popular worldwide, Facebook has decided to create a European games division to manage its relationships with overseas developers.  
Social/Online, Business
 
 
Frictional Games and Dear Esther dev team up for Amnesia sequel
by Tom Curtis [02.22.12]
Frictional Games has begun work on a sequel to its indie horror game Amnesia: The Dark Descent, and has enlisted the help of the team behind the atmospheric IGF finalist Dear Esther.  
Console/PC, Indie, Marketing
 
Sponsored feature: Canada showcases its growing indie community
by Staff [02.22.12]
In Gamasutra's latest sponsored feature, Telefilm Canada points to some of its region's most successful indie developers and companies, detailing the country's diversity and its impact on the game industry at large.  
Console/PC, Indie, Business

Business/Marketing Blogs

  Piracy and the four currencies
by Lars Doucet [02.22.12]
Most piracy debates only discuss one currency: money-dollars. This is wrong because there are at LEAST four: money-dollars, time-dollars, pain-in-the-butt-dollars, and integrity-dollars. 4
Business, Game Design, Production, Console/PC, Indie
 
 
The Case for Episodic Gaming, Episode 1
by Craig Ellsworth [02.21.12]
Let's take a look at the merits of Episodic Gaming, from every point of view, from Designer to Publisher to Player. It's a model we should seriously consider being a much bigger chunk of industry games. 1
Business, Game Design, Production
 
RPH-1 on GAMASUTRA!
by Rhys Hovey [02.20.12]
This is "GAMASUTRA's" new MIRROR copy of RPH-1 ALL THINGS, "video game"!! 1
Business, Social/Online
 
New Illyriad Website
by Ben Adams [02.20.12]
The Illyriad website has a new look and more updated, detailed information about the game.  
Business, Production, Visual Art, Serious, Indie, Social/Online
 
Mockups of Handhelds That Should Have Been
by Dana Laratta [02.18.12]
The new handheld platforms don't offer the software value available on iOS, and have failed to capitalize on an opportunity to do so: their existing software libraries (and fans). View my mockups of the platforms and peripherals that would have helped.  
Business, Console/PC

Business/Marketing Jobs

  Meteor Entertainment — Seattle, WA, USA
[02.21.12]
Public Relations Manager
Who: Meteor Entertainment? Position: Public Relations Manager Where: Seattle?(Pioneer Square) What: Meteor Entertainment, Inc. is a growing, Seattle based game publisher who seeks an innovative, career minded self-starter and passionate gamer who will help build a strong, engaged, enthusiastic audience for a highly anticipated video game.
Marketing / PR / Communications
 
 
Meteor Entertainment — Seattle, WA, USA
[02.21.12]
Games Analyst
Who: Meteor Entertainment? Position: Games Analyst Where: Seattle?(Pioneer Square) What: Meteor Entertainment, Inc. is a growing, Seattle based game publisher who seeks a skilled, energetic, intelligent and highly motivated Games Analyst to join our Analytics team. The ideal candidate will have extensive experience in business analytics, statistics, and market analysis. The Games Analyst will thrive in a fast-paced, collaborative, and rapidly changing environment and have a strong interest i
Business Development / Analyst / Legal
 
W3i — San Francisco, CA, USA
[02.21.12]
Social Media/PR Manager

Marketing / PR / Communications
 
Turbine, Inc. — Needham, MA, USA
[02.20.12]
Statistical Data Analyst
Turbine, Inc. seeks a Statistical Data Analyst for the Turbine Marketing department. Working with the Business Intelligence, Digital Publishing, marketing and game studio teams, the Statistical Data Analyst will work to unlock value in the data generated by game play activity. This is a multifaceted role that will work as an extension of the Business Intelligence and Digital Publishing teams to understand player behavior and drive measurable results.
Marketing / PR / Communications
 
Double Fine Productions — San Francisco, CA, USA
[02.20.12]
Business Development Manager

Business Development / Analyst / Legal
 
Sleepy Giant — Newport Beach, CA, USA
[02.20.12]
Online Marketing Manager
Sleepy Giant is looking for an Online Marketing Manager (aka “Growth Monster”) to develop and execute strategies for generating sustainable growth for our games and entertainment properties, using a mix of user acquisition tactics and online marketing programs. The ideal candidate is highly analytical, detail-oriented, and a self-starter with entrepreneurial drive who thrives in a fast-paced, dynamic work setting.
Marketing / PR / Communications
 
Vicarious Visions / Activision — Albany, NY, USA
[02.20.12]
Senior Data Analyst-Vicarious Visions
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour®
Business Development / Analyst / Legal
 
Sony Computer Entertainment America LLC — San Diego, CA, USA
[02.18.12]
Senior Gamer Insights Specialist
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
Business Development / Analyst / Legal
 
EEDAR — Carlsbad, CA, USA
[02.17.12]
Business Analyst
Research, modeling, analysis and problem solving with the largest specialty video game research firm in the world. Work closely with publishers and developers in current and emerging markets to solve data-intensive and analytical problems to help deliver stable and profitable growth for the video game industry ecosystem.
Business Development / Analyst / Legal
 
Sony Computer Entertainment America LLC — San Diego, CA, USA
[02.17.12]
Senior Business Intelligence Analyst
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
Business Development / Analyst / Legal

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